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Fibrous Systems

Fibrous Systems

Every agent perform cohesion towards tail points, instead towards other agents. Useful for stuff like fibrous system, stigmergy , path finding etc.. Optimized Tail point search thanks to toxi PointOctree. In the sketch : 2 attractors and 1 repeller ( mouse location ) Some example created with this code : http://vimeo.com/45254456. W : apply wander N : stop looping F : Hide / display future location

Fibrous Systems

Every agent perform cohesion towards tail points, instead towards other agents. Useful for stuff like fibrous system, stigmergy , path finding etc.. Optimized Tail point search thanks to toxi PointOctree. In the sketch : 2 attractors and 1 repeller ( mouse location ) Some example created with this code : http://vimeo.com/45254456. W : apply wander N : stop looping F : Hide / display future location
eg. "mouse, keyboard"
eg. "visualization, fractal, mouse"
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