Important! Uses features from the processing 2.0 beta and won't run in the browser (at least it does not work on my end). You need to download it and run it in Java-mode.
This is a rough prototype of what I have been working on lately - a procedurally generated roller coaster. In the future it will be able to generate tracks that are a bit more interesting than what it currently does, perhaps with some additional scenery as well. Hopefully it will also support twists and banked turns, but I need to work out the maths for that.
Update: Fixed bug in the cryosleep handling. Sorry for any problems that might have occurred.
The result of some experiments on rotating concentric rings. I wanted to create some sort of system for making animations and interactions between a group of rings. A lot of effort was put into developing a way of representing such interactions in a useful way. I'm happy with the results, but the code got a bit messier than I would have wanted.
The HAL theme just sort of happened.
Actual update: Added bias for sparser rings, fixed startup animation, tuned some sequence functions.
Simulation of a double pendulum. Click to restart with new, random parameters.
Some issues to work out with the drawing, and the friction model is pretty much pulled out of the blue. Still happy with the result!