Click the screen immediately to play, the arrow keys will change the direction, and just refresh to replay.
Still some bugs and quirky game play. Play delicately, and you will persevere. And beware, the tail extends in the direction of the end as soon as you eat the food! Black screen, you've died; white screen, you've won.
Two types of motion - one erratic, the other regular - both coded using manipulations of sine/cosine values. I found it interesting how the same 'form' of motion can resemble a bug flying into the same place in the window over and over again to get out or blades of grass gently blowing.
An amusement park ride! It features a song that controls the speed. Unfortunately, it also features a camera command, which OpenProcessing apparently doesn't support. Copy and paste the code into Processing to view.