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Interactive Solar System Simulation

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This is an Interactive Solar System simulation built using peasycam, openGL libraries and code snippets used from Textured Sphere and Gravity Grid examples. This was built as my dissertation project for Keele University Computer Science degree. The simulation depicts the solar system in a normal state, and can be manipulated to see the real sizes of planets, real distances between planets, their real surface textures, and information on the observatory at Keele University. This project awarded me with a 1st in the dissertation.
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