Joan Miro'nun eserleri geometrik şekillerden oluştuğu için sanatçının nun bir resmini seçerek üzerindeki şekilleri bir kağıda çizdikten sonra Processing'de kodlamaya çalıştım.
Miro'nun eserindeki kafa ve gövde köşeleri oval olduğundan üçgen kullanarak köşeleri keskinleştirdim. Çünkü oval kodu verecek örnek bulamadım.
Renkleri verirken RGB ve HSB yerine HEX kodlarını kullanmayı tercih ettim. (daha kısa yol olduğu için)
Bunu yaparken http://www.processing.org/reference/index.html sayfasından faydalandım.
Burcu Yurdakul
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