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[old version!!!] Smooth path without Perlin noise

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This is an old version. Updated one is here: http://www.openprocessing.org/sketch/84553 =============== This code is aimed to show a simple method how to create a random, continous and smooth pathway with almost direct usage of the random() function and without Perlin noise. This is something like smooth version of random walk. 100 particles - each one has random, undetermined path, which updates every frame. The algorithm has to be improved. Read the Particle class and the .update() method to get the idea. I release the code as Public Domain. Pawel Tokarz, aka outslider
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