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Bouncy ball corridor

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Playing with a Fry and Reas particle system example led to this. Press 'h' to gather balls, mouse to position the balls, and 'j' to release. If you press a different button before 'j' some weirdness happens. PeasyCam controls active (moving down the corridor causes problems in P3D, works better in OPENGL). PeasyCam: mouseleft & mouse to rotate; mouse right & mouse to zoom, mouse left&right to pan; double click to return to starting position.
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