The second of two assignments for week 3 of CCLab class for Parsons MFADT program. Again we focused on object-oriented programming and arrays, but this time we had to create our own class and use it in a meaningful way. I created a platform game in which you move the bouncing ball with the arrow keys and try to reach the top. This was satisfying for me because it allowed me to solve a problem I had when making a similar project in Bootcamp, which is how to do collision detection in an efficient manner such that I can change the parameters of object placement without rewriting detection code.
Oh, that naughty sketch! Please let us know what the issue is below.
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