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• sketch71036.pde
• ```/*****************************************
* Assignment 02
* Name: Rhett Richardson
* E-mail: merichards@brynmawr.edu
* Course: CS 110 - Section 01
* Submitted: 9/19/12
*
* This is the sketch for assignment 2.
* It is a Christmas scene in which the gifts
* are randomly placed beneath the tree, where the
* mouse clicks at certain locations place Christmas-time
* ornamentation (on tree, walls, fireplace),
* and the fire in the fire place is of random "strength".
* Each time a key is pressed, the scene resets and a new
* "background" is generated.
***********************************************/

// Declared variables

int color1 = color(178,34,34); // christmas red
int color2 = color(34,139,34); // christmas green

void setup() {
smooth();
size (900,520);
noStroke ();
drawBackground();
}

void draw() { /* remains empty */ }

void mousePressed() {

// Ornaments
if (mouseX>145 && mouseX<365 && mouseY<330 && mouseY>120) {
ellipseMode (CENTER);
fill (color1);
ellipse (mouseX,mouseY,30,30);
println ("Ornament Location: "+mouseX+" "+mouseY);
}
if (mouseX>600 && mouseX<770 && mouseY<230 && mouseY<290) {
ellipseMode (CENTER);
fill (color1);
ellipse (mouseX,mouseY,30,30);
println ("Ornament Location: "+mouseX+" "+mouseY);
}

// Tree Topper
if (mouseX>230 && mouseX<290 && mouseY>50 && mouseY<120 ) {
ellipseMode (CENTER);
fill (255,244,18);
ellipse (mouseX,mouseY,40,40);
println ("Topper Location: "+mouseX+" "+mouseY);
}

// Garland
if (mouseY<100) {
stroke(85,107,47);
noFill();
bezier(4,2,4,166,452,149,456,3);
bezier(896,4,895,140,452,149,456,3);
}

//

}

void keyPressed() {
drawBackground();

}

void drawBackground() {

// Wall
background (238,221,130);

// Floor
fill (random(255),random(255),random(255));
rect (0,350,900,520);

// Christmas Tree
fill(85,107,47);
triangle (260,80,190,180,330,180);
triangle (260,120,160,260,360,260);
triangle (260,200,140,340,380,340);
fill(139,69,19);
rect (240,340,40,60);

// Fireplace
fill (210,105,30);
rect (600,230,170,130);
fill(139,69,19);
rect (595,220,180,20);
rect (575,240,25,132);
rect (770,240,25,132);

// Fire
fill (color1);
for (int flame = 0; flame < 4; flame++) {
triangle (random(610,740),360,random(610,740),360,random(610,740),random(240,310) );
}
fill (232,267,2);
for (int flame = 0; flame < 2; flame++) {
triangle (random(610,740),360,random(610,740),360,random(610,740),random(240,310) );
}

fill(color1);
int x = (int) random(70,450);
int y = (int) random(350,410);
rect (x,y,60,60);
fill (color2);
rect (x+23,y,15,60);
}

}```

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