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2d Flocking system

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A 2d flocking system with wandering, chasing, running, arriving, avoiding, cohesion and alignment steering forces. Feel free to use it for your own projects... if you can understand the messy code. It could be easily extended to be used in 3d just by adding the z component to the vectors. It'd be so nice if there were a flocking system library for processing. http://draconiansolo.wordpress.com/
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