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UInteractiveField0

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Classic algorithms: Interactive vector field, dragging the mouse causes elements to repuse away from the mouse position, but they will always return to their starting position. The "fieldforce" parameter controls the radius of the repelling force. "step" is the grid resolution, smaller values give higher resolution grids. Click "build" to rebuild field. [Part of Modelbuilder library: https://github.com/mariuswatz/modelbuilder]
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