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autocad polyline tribute

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for all you cad monkeys out there! a bunch of random points de-selfintersection and then : "s" : see or not vertex "l" : see or not lines "m" : see or not middle points "n" : see or not normals "c" : see or not center "i" : see or not intersections (will display at the beginning, if you put 500+ points, can last a bit...) "t" : see or not text (number of the vertex in the polygon, area in the center) "b" : see or not AABBox click on the middle points to add vertex "e" + over vertex: erase vertex click on vertex to move click again to release vertex
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