• fullscreen
  • OCTO_function.pde
  • eye.pde
  • tentacle.pde
  • int posx = 160;
    int posy = 240;
    int rad = 30;
    int distent = 55;
    int spacetent = 18;
    float angle = 0.1;
    float speed = 0.1;
    PImage img;
    PImage imghead;
    boolean imageMode = false;
     
      int hl = 55;
      int hh = 34;
    
    
    float mx;
    float my;
    
    void setup() {
     size(320, 480);
     smooth();
     img = loadImage("skin.png"); // <-- put image in foler
     imghead = loadImage("head.png"); 
    
      
    }
    
    
    void draw(){
      background(0);
      angle = angle + speed;
      
     my = map(mouseY, 0, height, 0, 10);
    
    
    
    //------------sfondo
    
    float radius = 6;
    
    float my = map(mouseY, 0, height, 0, 16);
    
    noFill(); 
    for (int c = 0; c < 100; c += 2) {
        stroke(250, mouseY+10, 200);
        strokeWeight(my);
        ellipse(160, 200, radius, radius);
        radius = radius += 30;
    }
    
    //----------------end sfondo
    
    
    noStroke();
      eImageHD(160 + (sin(angle + PI) * 2), 160, 100, 120); //head
    
    
      
      fill(230, 0, 0);
      noStroke();
      
     tentacle(radians(00.0));
     tentacle(radians(30.0));
     tentacle(radians(60.0));
     tentacle(radians(90.0));
     tentacle(radians(120.0));
     tentacle(radians(150.0));
     tentacle(radians(180.0));
    
     
      
      eye(135, 140, -10, hl, hh); // sx
      eye(182, 140, 40, hl, hh); // dx
    
      
    
    
    }
    
    
    
    
    
    
      
    //--------------change head
    
      void eImageHD(float x, float y, float d, float dd) {
      
      if (imageMode == true) {
        // Draw the image instead of the ellipse 
        image(imghead, x-48, y-70, 100, 150);
      } else {
        fill(255, 0, 0, 255);
        ellipse(x, y, 120, 160);
      }
      
    }
    
    //-------------
    
      
    
    //----------------------change TENTACLES
    void eImage(float x, float y, float d, float dd) {
      
      if (imageMode == true) {
        // Draw the image instead of the ellipse 
        image(img, x - d/2, y - d/2 , d, d);
        speed = 0.8;
        hl = 60;
        hh = 80;
      } else {
        ellipse(x, y, d, d);
        speed = 0.1;
        hl = 55;
        hh = 34;
    
      } 
      
    }
    
    
    
    
    void keyPressed () {
      imageMode = !imageMode; 
    }
    
    void eye(int posx, int posy, int distancepupil, int eyelarg, int eyehigh) {
      mx = constrain(mouseX, 135, 155);
      fill(220, 250, 0);
      ellipse(posx + (sin(angle + PI) * 2), posy, eyelarg, eyehigh); // eye
      fill(0);
      ellipse(mx + distancepupil  + (sin(angle + HALF_PI) * 2), posy, 10, 32); // pupil
      
    }
    
    void tentacle(float r) {
      fill(255, 0 ,0);
      pushMatrix();
      translate(posx, posy);
      rotate(r);
      
      eImage(distent, sin(angle + PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + HALF_PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + QUARTER_PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + TWO_PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + HALF_PI) * 5, rad, rad);
      rad -= 3;
      distent += spacetent;
      eImage(distent, sin(angle + QUARTER_PI) * 5, rad, rad);
      rad = 30;  
      distent = 15;
      popMatrix();
    
    }
    

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    about this sketch

    This sketch is running as Java applet, exported from Processing.

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    Mat_C

    OCTO with functions (OLD)

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    Mat_C
    19 Oct 2009
    OCTO monster with functions from previous class
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