Press escape to exit fullscreen

{{sketch.instructions}}

CC {{sketch.licenseObject.short}}

Archived Sketch

This sketch is created with an older version of Processing,
and doesn't work on browsers anymore.

View Source Code

Capture Screenshot

sparticle_0_3_5

{{$t('general.by')}}
a very simple particle system implementation using pixel brightness from a photograph to determine point size, as the particles move (fall) on the screen their x and y coordinates are mapped to the image and the size changes accordingly. modified daniel shiffman's simple particle system i simplified it a lot so that i could figure out what was going on. i added some boid functionality to it as well, i can't remember where i found it exactly, but i believe it was in the forums, i modified it a little bit as well.
We recovered an unsaved version of this sketch. Please review your changes below.

As a Plus+ Member feature, this source code is hidden by the owner.

  • {{co.title}}
    {{$t('sketch.mode-pjs')}} {{$t('general.learnMore')}}
    Select mode or a template
    {{liveCodeLink}}
    • {{l.url.substr(l.url.lastIndexOf('/') + 1)}}
    {{$t('sketch.layoutDescription')}}

    {{k.category}}
    {{k.label}}
    {{k.description}}

    {{$t('sketch.seeMoreShortcuts')}}

    Versions are only kept for 7 days.
    Join Plus+ to keep versions indefinitely!

    {{$t('general.joinPlus')}}


    {{$t('sketch.versionsSummarized')}}