int x = 0;
void setup() {
size(400, 300);
background(0);
smooth();
}
void draw() {
stroke(256, 10, 240);
strokeWeight(3.5);
line(0, height/2, width/4-10, height/2);
line(width/4-10, height/2, width/4+30, height/2-40);
line(width/4+30, height/2-40, width/4+50, height/2);
line(width/4+50, height/2, width/4+65, height/2);
line(width/4+65, height/2, width/4+75, height/2+15);
line(width/4+75, height/2+15, width/4+90, height/2-130);
line(width/4+90, height/2-130, width/4+100, height/2+60);
line(width/4+100, height/2+60, width/4+115, height/2);
line(width/4+115, height/2, width/4+140, height/2);
line(width/4+140, height/2, width/4+190, height/2-30);
line(width/4+190, height/2-30, width/4+220, height/2);
line(width/4+220, height/2, width, height/2);
filter(BLUR, 1);
fill(0);
noStroke();
rect(x, 0, width, height);
x += 8;
if (x > width) {
x = 0;
}
}