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Scare the elephant

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Originally, this was going to be a "hit-the-target" game, where once each animal is hit, they quiver and fall. Unfortunately, the "quiver" function was applying itself to all my PImages, and I had no way of making it exclusive to each, so I just applied it to the elephant in hopes that it would make more sense. There is a beach ball attached to the mouse, that once moved, causes the elephant to quiver, continuing its own rotation pattern. Additionally, I was going to make each animal flash red once hit, to give it more of a scoring effect. Note that each animal moves in a specific fashion(the
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