Like the prior floorcaster, an Old Skool demoscene effect, this time with rotation. Just barely enough room, it killed me to waste the chars on setup()/size(), but I needed the P2D renderer. All the typical performance tricks are thrown out the window to inline everything and squeeze down the char count, resulting in really fugly code, but at least it fits. Would have liked to make it mouse-drivable too, but definately no room for that! :D
(if you see any yellow, clear your applet cache and reload, newer version fixes that)
Oh, that naughty sketch! Please let us know what the issue is below.
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