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collision

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An applet which simulates colliding balls. I've kept the framerate as high as I dared, because the higher the framerate (and thus the smaller the distance a ball travels between two frames), the higher the accuracy. Given that there will always be inaccuracies, the best that I could do was insert some failsafe mechanisms so as not to have repeating collisions between the same balls. On every click you place another ball with a random speed and direction at the point you clicked.
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