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Fractal Flames

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I tried as much as possible to follow the specifications set by this paper: http://flam3.com/flame_draves.pdf. Play around with the parameters, you can change almost everything. It runs rather slowly if both the antialiasing and the blur effect are on simultaneously. Sorry about the code, it is pretty ugly and uncommented. I might try and clean it up eventually. I also made the blur algorithm without doing much research, so it is pretty shoddy. The movie and photo functions are disabled online, but should work if you download it.
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