"What do I look like to my computer"? My first response to this question was a simple time-laps video of my working day through the perspective of my computers webcam.
I then looked at how it would create its own representation of me staring at it. The result is a script that starts with a flat mesh. It then moves each vertex in a random manner and then compares the rendered mesh with an image of my face. It repeats this process over and over trying to get closer to the image it has of me. I use a fitness algorithm which influences how much the vertices move dependent on the how close its p
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