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Twk: Particle Simulation, Probabilistic

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Click and drag to interact with the particles. I've made collision detection probabilistic, see class particle_c. Now has double the number of particles and similar performance level to before. Working from the Processing.org 2.0 example 'CircleCollision' by Ira Greenberg, based on Keith Peter's solution in Foundation Actionscript Animation: Making Things Move!
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