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Triangular mesh fitted to NURBS surface

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This is a problem that a number of AAC students address each year: attempting to fit a regular mesh to a NURBS surface. This code gives the basics of moving points on a mesh covering a NURBS surface by changing their u,v coordinates as a starter. For more involved solutions, see for example <a href="http://www.aac.bartlett.ucl.ac.uk/reports/tsigkari.html";>Martha Tsigkari, 2006, Tessellation of Arbitrarily Shaped Objects</a>. Click for a new surface.
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