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LatticeBuilderDemo

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This example uses the MeshLatticeBuilder class to produce a lattice mesh of a sphere. The lattices are created by taking all edges of the original 3D mesh and re-sampling them with a volumetric brush in voxel space. Finally the resulting surface mesh of that voxel space is returned and can be filtered/processed further (in this case by applying the laplacian smooth mesh filter). Usage: move mouse to rotate cam click to toggle wireframe on/off
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