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Ducks v2

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Now with color, automatic fixing of a positioning bug, openGL acceleration (which I don't really understand, but on a whim I tried it and it seemed to go faster) and the ability to skip the red coloring of specific iterations, creating nice color patterns c to toggle color i to set (via mouseX) iterations skipped 1, 2, and 3 to go to other versions of the same fractal (1 and 2 are mess up, but kind of cool)
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