float orbit = -5;
stroke(orbit*15,100, 100, 25);
Curv(orbit*20,0, 200, 200, orbit*20);
if(orbit >= 45)
void Curv(float x, float y, float a, float b, float c)
y = y - b /9;
curveVertex(x-b/2 , y);
curveVertex(x, y );
curveVertex(x-2*b , y );
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