As an assignment to design a game from scratch in one day I were inspired by the classic arcade game named Breakout.
Breakout was one of the first truly, endlessly, maddeningly addictive games ever invented. A variation of Pong, but instead of the ball bouncing between little rectangular paddles of you and your opponent, in Breakout you were fighting against a bunch of rectangular blocks. The ball bounced off your paddle on the bottom of the screen, smashed blocks, which were in rows at the top of the screen, and bounced back down to your awaiting paddle.
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