• fullscreen
  • MGM2.pde
  • PImage img;
    int n = 1;
    int s = 0;
    int diam = 4;
    
    void setup() {
      size(1000,600);
      background(0);
      frameRate(50);
    }
    
    void draw() {
      img = loadImage("MGM"+n+".jpg");
      loadPixels();
    
      // We must also call loadPixels() on the PImage since we are going to read its pixels.
      for (int y = 0; y < height; y+=3 ) {
        for (int x = 0; x < width; x+=3 ) {
          int loc = x + y*width;
    
          //The functions red(), green(), and blue() pull out the three color components from a pixel.
          float r = red(img.pixels [loc]); 
          float g = green(img.pixels[loc]);
          float b = blue(img.pixels[loc]);
          //      r=r-dist(mouseX,mouseY,x,y)/3;
          //      g=g-dist(mouseX,mouseY,x,y)/3;
          //      b=b-dist(mouseX,mouseY,x,y)/3;
          //      pixels[loc] = color(r,g,b);
    
          noStroke();
          fill(img.pixels[loc]);
          ellipse(x,y,diam,diam);
    
          if (x>400 && x<600 && y>200 && y<380) { 
            //              ellipse(x,y,diam,diam);
          }
        }
      }
    
    
      //  println(s);
      s++;
      n = (n + 1);
      if (n>19) {
        n=1;
      }
    }
    
    

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    about this sketch

    This sketch is running as Java applet, exported from Processing.

    license

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    Jeremy

    MGM (no drip)

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    Having trouble getting the lion to fall apart.

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