• fullscreen
  • Floating_MouseX_bubbles_v3.pde
  • Bubble[] bubbles = new Bubble [10]; // An array of 100 Car objects!
    float r;
    float g;
    float b;
    float x;
    float y;
    float p;
    boolean appear;
    
    
    void setup() {
      size(800,800);
      background (0);
      smooth();
     
    }
    
    void draw() {
      fill (0, 15);
      x=random (3, 10);
      y=random (3, 10);
      p=random (-1, 1);
      rect (0, 0, height, width);
      if (appear==true) {
        for (int i = 0; i < bubbles.length; i ++ ) { 
        bubbles [i] = new Bubble (r, g, b, mouseX+i*3*p*x,mouseY+i*3*p*y,i/20.0);
      }
    
      
        for (int i = 0; i < bubbles.length; i ++ ) { // Run each Car using a for loop.
          bubbles[i].move();
          bubbles [i].display();
        }
      }
      else {
    
      }
    }
    
    void mousePressed() {
      if (mouseX>0 && mouseX <height && mouseY>0 && mouseY<height) {
    
        //button1switch=!button1switch;}
        //this makes it switch every time. ! it inverts. so it says if that's true.
        if(appear==true) {
          appear=false;
        }
        else {
          appear=true;
        }
      }
    }
    
    class Bubble { 
      color c;
      float xpos;
      float ypos;
      float xspeed;
      float r;
      float g;
      float b;
    
    
      Bubble (float y, float u, float i, float tempXpos, float tempYpos, float tempXspeed) { // The Constructor is defined with arguments.
        r=y;
        u=g;
        i=b;
        r=random (0, 255);
        g=random (0, 255);
        b=random (0, 255);
        xpos = tempXpos;
        ypos = tempYpos;
        xspeed = tempXspeed;
      }
    
      void display() {
        stroke(0);
        fill(r, g, b);
        ellipseMode(CENTER);
        ellipse (xpos,ypos,40,40);
      }
    
      void move() {
        xpos = xpos + xspeed;
        if (xpos > width) {
          xpos = 0;
        }
      }
    }
    
    

    code

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    about this sketch

    This sketch is running as Java applet, exported from Processing.

    license

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    Andrew Lazarow

    Floating Color Bubbles

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    Floating Bubbles follow the mouse.

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