fullscreen float y=100;
void setup() {
size(200,200);
background(0);
}
void draw() {
noStroke();
for(int y=0; y<200; y=y+10) {
for(int x=0; x<200; x=x+10) {
float a = dist(x,y,50,50);
fill(random(255),random(255),random(255));
stroke((sin(a*0.1)+1)*130);
ellipse(x+a,y+a,5,5);
}
}
}