Press escape to exit fullscreen

{{sketch.instructions}}

CC {{sketch.licenseObject.short}}

Archived Sketch

This sketch is created with an older version of Processing,
and doesn't work on browsers anymore.

View Source Code

Capture Screenshot

RogueLike Intersection

{{$t('general.by')}}
Very simple "ray tracer" used to calculate a field of vision of a character in a top-down maze. This is similar to what you see in a lot of roguelike games. Mouse movement control "player" position. Click mouse to view the obstacles present on the "map".
We recovered an unsaved version of this sketch. Please review your changes below.

As a Plus+ Member feature, this source code is hidden by the owner.

  • {{co.title}}
    {{$t('sketch.mode-pjs')}} {{$t('general.learnMore')}}
    Select mode or a template
    {{liveCodeLink}}
    • {{l.url.substr(l.url.lastIndexOf('/') + 1)}}
    {{$t('sketch.layoutDescription')}}

    {{k.category}}
    {{k.label}}
    {{k.description}}

    {{$t('sketch.seeMoreShortcuts')}}

    Versions are only kept for 7 days.
    Join Plus+ to keep versions indefinitely!

    {{$t('general.joinPlus')}}


    {{$t('sketch.versionsSummarized')}}