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Branch Structure

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I always wanted to create branch structures out of Processing, so I wrapped my head around the concept of recursive functions. These are functions that iterate within themselves, so they seem very powerful. I toyed around with the math and enjoyed adding some extras to it, hope you like it. :) - Move mouse horizontally to change the angle, - Move mouse vertically to remove/add sub-branches, - Click mouse to change the appearance, - Press 'n' to remove branches, 'm' to add main-branches
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