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Avoidance: Random Walkers With Polygonal Brushes

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Spent some time today writing another class. This modifies my previous class "TwistStroke" to simulate random walkers. The class and the demo code are freely available for all. Was trying to simulate inter-avoiding random walks (i.e. two random walkers should not intersect!). Was successful, but unfortunately you will not see that effect here (technical issues :P).
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